SLRReditor version 2.1
Steet Legal Racing: Redline car editor
By Sparky
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This version requires .NET Framework 2.0, unlike previous versions
which only required the version 1.1 framework. That's because I got
a new version of Visual Studio which is also why the buttons look
spiffy now.

This program is pretty straght forward, but I will provide a little
explanation here anyway. When you open it you will be asked to open
your SLRR exe file (StreetLegal_Redline.exe) so that SLRReditor will
know where to find everything. It will automatically try to detect
the folder, but if it is not able you will have to do it yourself.
When you have found that, press the very large and friendly looking
"OK" button. And don't panic.

Admire the picture of Stewie. Take a look at the amazing Chef icon
I made for it. Clicking on the form in many places will result in
it becoming transparent for no apparent reason other than it is
pretty amazingly cool to be see-through.

After that you will be presented with a list of cars that have been
found in your Street Legal folder, click on one of them. Then press
any of the options for editing, Engine Blocks, Wheels etc. Make any
changes you want to, and press the Save button.

A few notes about the slot editor: It's not usually a good idea to
just start editing slots before you know what you are doing. Dont
try edit the wheels using the slot editor, instead use the wheel
editor. A few good ideas for the slot editor are to use it to change
the position of the engine and NOS bottles, but you can of course
edit most anything in there you want. It's just a good idea to stay
away from the wheel slots and related stuff, using the wheel editor
is a much, much better idea.

Please note how I just copied the readme from the pervious version
and made a few changes. I'm not lazy, it's just that I spent all my
time looking for a good picture of Stewie/Chef and then making that
cool "Don't Panic" text blink.

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You can reach me at sparkynigel@gmail.com by e-mail or MSN, or also
you can send me a PM or something at GOM-Team.com, where my username
is Sparky.

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